The Countdown Is at One
ULSTThe List (Unfinity Foil Edition)/#28/2022RareReprint
Colour IDMV 5
Current paper retail
Card Kingdom$0.49
ManaPool$0.25
TCGplayer$0.28
Buylist (dealers pay)
Card Kingdom$0.03
Paper retail history (USD)
3 providers
Latest $0.49High $0.49Low $0.49▲ 0.0%
Market and collecting
Market overview
$0.28TCGplayer, USD, retail, foil
Latest observation: 2026-11-10
7d▲ 0.0%30d▼ 6.7%90d▲ 7.7%
90d high
$0.30
90d low
$0.26
Paper printings priced
2
Currently 2nd
Cheapest paper printing
$0.24
Unstable
- Down 6.7% over the last 30 days on TCGplayer.
- Currently 7% below its 90 day high of $0.30.
- This is the most expensive paper printing currently priced (2 priced in total).
Find foil copies on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
Collect
Play
Compare printings (2 priced)
Gameplay and rules
Sorcery
Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.
Keywords
Double
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Rulings (4)
wotc19 Jan 2018
If the subgame is a draw, no player won the subgame, so damage dealt to any player in the main game will be doubled.
wotc19 Jan 2018
If a player has fewer than seven cards in their main-game library, they’ll lose the subgame as it begins, regardless of how many mulligans that player takes.
wotc19 Jan 2018
To play a Magic subgame, all players start a new game, using their libraries as their decks. No other cards, tokens, emblems, or anything else from the main game are included in the subgame.
wotc19 Jan 2018
After the subgame ends, all players shuffle their cards from the subgame to reform their main-game libraries, and they return to the main game from the point they left off, with The Countdown Is at One finishing resolving.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card
The Countdown Is at One
The Countdown Is at One is a Sorcery, with mana cost {3}{R}{R} (mana value 5). Printed 2 times across MTG sets.
Format legality: Commander: not_legal, Modern: not_legal, Standard: not_legal, Pioneer: not_legal, Legacy: not_legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.28 (down 6.7% over 30 days).
Frequently asked
The Countdown Is at One FAQ
How much is The Countdown Is at One worth?
The current TCGplayer USD retail price for The Countdown Is at One is $0.28. It is down 6.7% over the last 30 days. Over 90 days it has ranged from $0.26 to $0.30.
What is the cheapest printing of The Countdown Is at One?
The cheapest currently priced paper printing is from Unstable at $0.24 on TCGplayer.
What is the most expensive printing of The Countdown Is at One?
The most expensive currently priced paper printing is from The List (Unfinity Foil Edition) at $0.28 on TCGplayer.
How many printings of The Countdown Is at One are there?
The Countdown Is at One has been printed 2 times in English paper sets that MTGPrices tracks.
What set was The Countdown Is at One first printed in?
The earliest English paper printing that MTGPrices tracks is from UST #80, released 2017-12-08.
What is the newest printing of The Countdown Is at One?
The most recent English paper printing that MTGPrices tracks is from ULST #28, released 2022-10-07.
Is The Countdown Is at One legal in Commander?
The Countdown Is at One is not currently legal in Commander per Scryfall's legality feed.
Is The Countdown Is at One legal in Modern?
The Countdown Is at One is not currently legal in Modern per Scryfall's legality feed.










