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Biting-Palm Ninja
RareColour IDMV 3
Creature — Human Ninja
Ninjutsu
This creature enters with a menace counter on it.
Whenever this creature deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
3 / 3
Keywords
Ninjutsu
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
5 other English printingsEarliest 2022-02-18Newest 2022-07-19Cheapest priced $0.35 in NEO
Rulings (8)
wotc18 Feb 2022
Puff of smoke not included.
wotc18 Feb 2022
If you choose to remove a menace counter from Biting-Palm Ninja as its triggered ability resolves, a second triggered ability will go on the stack, and players may respond to it with spells and abilities. When that second ability resolves, the player will reveal their hand.
wotc18 Feb 2022
As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja card stays revealed and isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
wotc18 Feb 2022
Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
wotc18 Feb 2022
The creature with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu; in other cases, when a creature is put onto the battlefield attacking, that creature's controller chooses which player or planeswalker it's attacking.
wotc18 Feb 2022
If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step, even if it has first strike.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.












