Rise and Shine
Current paper retail
Card Kingdom$0.79
Cardmarket€0.38
ManaPool$0.22
TCGplayer$0.38
Buylist (dealers pay)
Card Kingdom$0.08
MTGO (Cardhoarder)
retail$0.30 tix
90-day paper retail (USD)
3 providers
This printing
SetMOC
Collector #233
Released2023-04-21
Rarityrare
ArtistFranz Vohwinkel
LanguageEN
Layoutnormal
AttributesReprint
ScryfallOpen ↗

Rise and Shine

RareColour IDMV 2
Sorcery
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Keywords
Overload
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
4 other English printingsEarliest 2021-05-06Newest 2021-08-26Cheapest priced $0.34 in MH2
Rulings (4)
wotc12 Jan 2024
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
wotc12 Jan 2024
If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
wotc12 Jan 2024
If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
wotc12 Jan 2024
Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.