Rise and Shine
MH2Modern Horizons 2/#340/2021Rare
Colour IDMV 2
Current paper retail
Card Kingdom$0.59
Cardmarket€0.22
ManaPool$0.28
TCGplayer$0.37
Buylist (dealers pay)
Card Kingdom$0.06
Paper retail history (USD)
3 providers
Latest $0.59High $1.29Low $0.49▼ 54.3%
Market and collecting
Market overview
$0.37TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▲ 0.0%30d▼ 5.1%90d▲ 12.1%
90d high
$0.39
90d low
$0.32
Paper printings priced
4
Currently 3rd
Cheapest paper printing
$0.34
Modern Horizons 2
- Down 5.1% over the last 30 days on TCGplayer.
- Currently 5% below its 90 day high of $0.39.
- This printing is the 3rd cheapest paper printing currently priced (4 priced in total).
- Foil copies of this printing carry a 8% premium over nonfoil.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
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Play
Compare printings (4 priced)
Gameplay and rules
Sorcery
Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on each artifact that became a creature this way.
Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Keywords
Overload
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Rulings (4)
wotc12 Jan 2024
To determine the total cost of a spell, start with the mana cost or alternative cost you're paying (such as an overload cost), add any cost increases, then apply any cost reductions. The mana value of the spell remains unchanged, no matter what the total cost to cast it was.
wotc12 Jan 2024
If you are instructed to cast a spell with overload "without paying its mana cost," you can't choose to pay its overload cost instead.
wotc12 Jan 2024
If you don't pay the overload cost of a spell with overload, that spell will have a single target. If you pay the overload cost, the spell won't have any targets.
wotc12 Jan 2024
Because a spell with overload doesn't target when its overload cost is paid, it may affect permanents with hexproof or with protection from the appropriate color.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card
Rise and Shine
Rise and Shine is a Sorcery, with mana cost {1}{U} (mana value 2). Printed 4 times across MTG sets.
Format legality: Commander: legal, Modern: legal, Standard: not_legal, Pioneer: not_legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.37 (down 5.1% over 30 days).
Frequently asked
Rise and Shine FAQ
How much is Rise and Shine worth?
The current TCGplayer USD retail price for Rise and Shine is $0.37. It is down 5.1% over the last 30 days. Over 90 days it has ranged from $0.32 to $0.39.
What is the cheapest printing of Rise and Shine?
The cheapest currently priced paper printing is from Modern Horizons 2 at $0.34 on TCGplayer.
What is the most expensive printing of Rise and Shine?
The most expensive currently priced paper printing is from Modern Horizons 2 Promos at $1.48 on TCGplayer.
How many printings of Rise and Shine are there?
Rise and Shine has been printed 4 times in English paper sets that MTGPrices tracks.
What set was Rise and Shine first printed in?
The earliest English paper printing that MTGPrices tracks is from PMH2 #58s, released 2021-05-06.
What is the newest printing of Rise and Shine?
The most recent English paper printing that MTGPrices tracks is from MOC #233, released 2023-04-21.
Is there a foil version of Rise and Shine?
Yes. On this printing, foil copies trade at $0.40 versus $0.37 for nonfoil, which is 8% more expensive on TCGplayer.
Is Rise and Shine legal in Commander?
Yes, Rise and Shine is currently legal in Commander per Scryfall's legality feed.











