Teferi, Master of Time
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This printing
SetM21
Collector #281
Released2020-07-03
Raritymythic
ArtistChris Rallis
LanguageEN
Layoutnormal
AttributesBorderless
ScryfallOpen ↗

Teferi, Master of Time

MythicColour IDMV 4
Legendary Planeswalker — Teferi
You may activate loyalty abilities of Teferi on any player's turn any time you could cast an instant.
+1: Draw a card, then discard a card.
−3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
−10: Take two extra turns after this one.
Loyalty 3
Card capabilities
Card drawDiscardPlaneswalker
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
Rulings (11)
wotc23 Jun 2020
If an opponent gains control of your creature and it phases out and the duration of the control-change effect expires before it phases in, that permanent phases in under your control as that opponent's next untap step begins. If they leave the game before their next untap step, it phases in as the next untap step begins after their turn would have begun.
wotc23 Jun 2020
Any continuous effects with a "for as long as" duration such as that of Awakener Druid ignore phased-out objects. Any such effects will expire if their conditions are no longer met after ignoring the phased-out objects.
wotc23 Jun 2020
Choices made for permanents as they entered the battlefield are remembered when they phase in.
wotc23 Jun 2020
Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
wotc23 Jun 2020
You draw a card and discard a card all while Teferi's first loyalty ability is resolving. Nothing can happen between the two, and no player may choose to take actions.
wotc23 Jun 2020
An attacking creature that phases out is removed from combat.