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Storm World
RareReserved listColour IDMV 1
World Enchantment
At the beginning of each player's upkeep, this enchantment deals X damage to that player, where X is 4 minus the number of cards in their hand.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2009-09-07Newest 2009-09-07
Rulings (2)
wotc1 Oct 2009
If the player whose turn it is has four or more cards in their hand as Storm World's ability resolves, the ability just won't do anything that turn.
wotc1 Oct 2008
This has the supertype world. When a world permanent enters, any world permanents that were already on the battlefield are put into their owners' graveyards. This is a state-based action called the "world rule." The new world permanent stays on the battlefield. If two world permanents enter at the same time, they're both put into their owners' graveyards.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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