Current paper retail
Card Kingdom$0.35
Cardmarket€0.04
ManaPool$0.15
TCGplayer$0.22
90-day paper retail (USD)
3 providers
Banishing Light
UncommonColour IDMV 3
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
18 other English printingsEarliest 2014-01-01Newest 2026-08-14Cheapest priced $0.10 in PLST
hoc· #161
2026-08-14$0.51
eoe· #6
2025-08-01$0.21
fdn· #138
2024-11-15$0.16
plst· #KHC-19
2024-09-30$1.40
blb· #1
2024-08-02$0.18
plst· #JOU-5
2024-08-02$0.10
ltc· #161
2023-06-23$0.24
scd· #9
2022-12-02$0.28
tsr· #291
2021-03-19$0.28
khc· #19
2021-02-05$0.30
znc· #11
2020-09-25$0.21
ajmp· #4
2020-07-17—
thb· #4
2020-01-24$0.21
cm2· #18
2018-06-08$0.13
c15· #61
2015-11-13$0.13
prm· #53840
2014-10-22—
jou· #5
2014-05-02$0.11
f14· #9
2014-01-01$0.40
Rulings (4)
wotc25 Jul 2025
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
wotc25 Jul 2025
If Banishing Light leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.
wotc25 Jul 2025
Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
wotc25 Jul 2025
If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to a permanent an opponent controls with hexproof, for example), but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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