Illusions of Grandeur

ICEIce Age/#79/1995Rare◆ Graded data
Reserved listColour IDMV 4
Illusions of Grandeur
Current paper retail
Card Kingdom$17.99
Cardmarket€13.82
ManaPool$9.32
TCGplayer$15.63
Buylist (dealers pay)
Card Kingdom$10.00
Paper retail history (USD)
3 providers
Latest $17.99High $18.99Low $15.99▼ 5.3%
This printing
SetICE
Collector #79
Released1995-06-03
Rarityrare
ArtistQuinton Hoover
LanguageEN
Layoutnormal
ScryfallOpen ↗
Market and collecting
Market overview
$15.63TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-09
7d▼ 0.5%30d▼ 1.9%90d▼ 5.6%
90d high
$16.60
90d low
$15.63
Paper printings priced
1
Currently 1st
Cheapest paper printing
$15.63
Ice Age
  • Down 1.9% over the last 30 days on TCGplayer.
  • Currently 6% below its 90 day high of $16.60.
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Graded market

Graded card prices

Graded prices are market estimates for professionally graded copies of this exact printing where sufficient market data is available.

ICE/#79/nonfoil
PSAGrade 10
$7,999.00
USD · updated 2d ago · 105 sales
BGSGrade 10
$10,399.00
USD · updated 2d ago · 105 sales
CGCGrade 10
$3,200.00
USD · updated 2d ago · 105 sales
SGCGrade 10
$4,799.00
USD · updated 2d ago · 105 sales
Additional graded market
AnyGrade 9.5
$69.74
USD · updated 2d ago · 105 sales
AnyGrade 9
$41.39
USD · updated 2d ago · 105 sales
AnyGrade 8
$26.24
USD · updated 2d ago · 105 sales
Raw market
$13.45
PSA 10
$7,999.00+59,372%
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Collect
Play
Compare printings (1 priced)
PrintingFinishRarityPrice7D30DActions
Ice AgeICE · #79 · 1995-06-03nonfoilrare$15.63◆▼ 0.3%▼ 1.9%
eBay
Gameplay and rules
Enchantment
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When this enchantment enters, you gain 20 life.
When this enchantment leaves the battlefield, you lose 20 life.
Keywords
Cumulative upkeep
Card capabilities
EnchantmentLife gain
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Rulings (1)
wotc4 Oct 2004
If a player takes control of this card away from you, you do not lose 20 life because the loss of 20 life is a separate ability. That player is now subject to the loss.
About this card

Illusions of Grandeur

Illusions of Grandeur is an Enchantment, with mana cost {3}{U} (mana value 4).

Format legality: Commander: legal, Modern: not_legal, Standard: not_legal, Pioneer: not_legal, Legacy: legal, Pauper: not_legal.

Current headline price on TCGplayer: $15.63 (down 1.9% over 30 days).

This exact printing has PSA 10 market price $7,999.00, BGS 10 market price $10,399.00, CGC 10 market price $3,200.00 and SGC 10 market price $4,799.00. The PSA 10 slab commands a +59,372% premium over the raw market ($13.45) for this exact printing. Graded prices reflect professionally slabbed copies; missing (grader, grade) combinations do not appear.

Frequently asked

Illusions of Grandeur FAQ

How much is Illusions of Grandeur worth?
The current TCGplayer USD retail price for Illusions of Grandeur is $15.63. It is down 1.9% over the last 30 days. Over 90 days it has ranged from $15.63 to $16.60.
What is the cheapest printing of Illusions of Grandeur?
The cheapest currently priced paper printing is from Ice Age at $15.63 on TCGplayer.
What set was Illusions of Grandeur first printed in?
The earliest English paper printing that MTGPrices tracks is from ICE #79, released 1995-06-03.
Is Illusions of Grandeur legal in Commander?
Yes, Illusions of Grandeur is currently legal in Commander per Scryfall's legality feed.
Is Illusions of Grandeur legal in Modern?
Illusions of Grandeur is not currently legal in Modern per Scryfall's legality feed.
Is Illusions of Grandeur legal in Standard?
Illusions of Grandeur is not currently legal in Standard per Scryfall's legality feed.
What does Illusions of Grandeur do?
Illusions of Grandeur is an Enchantment with mana cost {3}{U}. Its Oracle text reads: "Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When this enchantment enters, you gain 20 life. When this enchantment leaves the battlefield, you lose 20 life.".