Mob Rule
FRFFate Reforged/#109/2015Rare
Colour IDMV 6
Current paper retail
Card Kingdom$2.49
Cardmarket€1.85
ManaPool$0.81
TCGplayer$0.93
Buylist (dealers pay)
Card Kingdom$0.85
MTGO (Cardhoarder)
retail$0.02 tix
Paper retail history (USD)
3 providers
Latest $2.49High $2.79Low $1.99▲ 25.1%
Market and collecting
Market overview
$0.93TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▼ 6.1%30d▼ 7.0%90d▼ 5.1%
90d high
$1.13
90d low
$0.92
Paper printings priced
2
Currently 1st
Cheapest paper printing
$0.93
Fate Reforged
- Down 7.0% over the last 30 days on TCGplayer.
- Currently 18% below its 90 day high of $1.13.
- This is the cheapest paper printing of the card currently priced (2 priced in total).
- Foil copies of this printing carry a 380% premium over nonfoil.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
Collect
Play
Compare printings (2 priced)
Gameplay and rules
Sorcery
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Rulings (4)
wotc24 Nov 2014
Mob Rule can affect creatures you already control or ones that are already untapped. It will untap them if applicable and give them haste.
wotc24 Nov 2014
Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
wotc24 Nov 2014
You choose which mode you're using as you cast Mob Rule. Once it's cast, you can't change its mode, even if creatures' powers change in response.
wotc24 Nov 2014
Once you gain control of a creature, it doesn't matter what happens to its power.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card
Mob Rule
Mob Rule is a Sorcery, with mana cost {4}{R}{R} (mana value 6). Printed 2 times across MTG sets.
Format legality: Commander: legal, Modern: legal, Standard: not_legal, Pioneer: legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.93 (down 7.0% over 30 days).
Frequently asked
Mob Rule FAQ
How much is Mob Rule worth?
The current TCGplayer USD retail price for Mob Rule is $0.93. It is down 7.0% over the last 30 days. Over 90 days it has ranged from $0.92 to $1.13.
What is the cheapest printing of Mob Rule?
The cheapest currently priced paper printing is from Fate Reforged at $0.93 on TCGplayer.
What is the most expensive printing of Mob Rule?
The most expensive currently priced paper printing is from Crimson Vow Commander at $2.19 on TCGplayer.
How many printings of Mob Rule are there?
Mob Rule has been printed 2 times in English paper sets that MTGPrices tracks.
What set was Mob Rule first printed in?
The earliest English paper printing that MTGPrices tracks is from FRF #109, released 2015-01-23.
What is the newest printing of Mob Rule?
The most recent English paper printing that MTGPrices tracks is from VOC #147, released 2021-11-19.
Is there a foil version of Mob Rule?
Yes. On this printing, foil copies trade at $4.46 versus $0.93 for nonfoil, which is 380% more expensive on TCGplayer.
Is Mob Rule legal in Commander?
Yes, Mob Rule is currently legal in Commander per Scryfall's legality feed.










