Seam Rip

EOEEdge of Eternities/#34/2025Uncommon
Colour IDMV 1
Seam Rip
Current paper retail
Card Kingdom$1.49
Cardmarket€0.82
ManaPool$0.15
TCGplayer$0.59
Buylist (dealers pay)
Card Kingdom$0.19
MTGO (Cardhoarder)
retail$0.05 tix
Paper retail history (USD)
3 providers
Latest $1.49High $1.79Low $0.99▲ 50.5%
This printing
SetEOE
Collector #34
Released2025-08-01
Rarityuncommon
ArtistSam Guay
LanguageEN
Layoutnormal
ScryfallOpen ↗
Market and collecting
Market overview
$0.59TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▼ 28.1%30d▼ 30.6%90d▲ 68.6%
90d high
$1.37
90d low
$0.35
Paper printings priced
1
Currently 1st
Cheapest paper printing
$0.59
Edge of Eternities
  • Down 30.6% over the last 30 days on TCGplayer.
  • Currently 57% below its 90 day high of $1.37.
  • Foil copies of this printing carry a 266% premium over nonfoil.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
Collect
Play
Compare printings (1 priced)
PrintingFinishRarityPrice7D30DActions
Edge of EternitiesEOE · #34 · 2025-08-01nonfoiluncommon$0.59▼ 24.4%▼ 52.8%
eBay
Gameplay and rules
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Rulings (5)
wotc25 Jul 2025
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
wotc25 Jul 2025
If a permanent has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
wotc25 Jul 2025
If Seam Rip leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.
wotc25 Jul 2025
Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
wotc25 Jul 2025
If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example) , but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.
Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card

Seam Rip

Seam Rip is an Enchantment, with mana cost {W} (mana value 1).

Format legality: Commander: legal, Modern: legal, Standard: legal, Pioneer: legal, Legacy: legal, Pauper: not_legal.

Current headline price on TCGplayer: $0.59 (down 30.6% over 30 days).

Frequently asked

Seam Rip FAQ

How much is Seam Rip worth?
The current TCGplayer USD retail price for Seam Rip is $0.59. It is down 30.6% over the last 30 days. Over 90 days it has ranged from $0.35 to $1.37.
What is the cheapest printing of Seam Rip?
The cheapest currently priced paper printing is from Edge of Eternities at $0.59 on TCGplayer.
What set was Seam Rip first printed in?
The earliest English paper printing that MTGPrices tracks is from EOE #34, released 2025-08-01.
Is there a foil version of Seam Rip?
Yes. On this printing, foil copies trade at $2.16 versus $0.59 for nonfoil, which is 266% more expensive on TCGplayer.
Is Seam Rip legal in Commander?
Yes, Seam Rip is currently legal in Commander per Scryfall's legality feed.
Is Seam Rip legal in Modern?
Yes, Seam Rip is currently legal in Modern per Scryfall's legality feed.
Is Seam Rip legal in Standard?
Yes, Seam Rip is currently legal in Standard per Scryfall's legality feed.
What does Seam Rip do?
Seam Rip is an Enchantment with mana cost {W}. Its Oracle text reads: "When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.".