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Seam Rip
UncommonColour IDMV 1
Enchantment
When this enchantment enters, exile target nonland permanent an opponent controls with mana value 2 or less until this enchantment leaves the battlefield.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (5)
wotc25 Jul 2025
If a token is exiled this way, it will cease to exist and won’t return to the battlefield.
wotc25 Jul 2025
If a permanent has {X} in its mana cost, X is 0 for the purpose of determining its mana value.
wotc25 Jul 2025
If Seam Rip leaves the battlefield before its triggered ability resolves, the target permanent won’t be exiled.
wotc25 Jul 2025
Auras attached to the exiled permanent will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.
wotc25 Jul 2025
If an Aura is exiled this way, its owner chooses what it will enchant as it returns to the battlefield. An Aura put onto the battlefield this way doesn’t target anything (so it could be attached to an opponent’s permanent with hexproof, for example) , but the Aura’s enchant ability restricts what it can be attached to. If the Aura can’t legally be attached to anything, it remains in exile for the rest of the game.
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