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Necra Sanctuary
UncommonColour IDMV 3
Enchantment
At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Card capabilities
EnchantmentLife loss
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (2)
wotc4 Oct 2004
One permanent that is both white and green will cause the player to be affected by the lose 3 life portion.
wotc4 Oct 2004
It can make a player lose 0, 1, or 3 life, but never 4.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
Shares Enchantment, Life lossSame colour identity
Shares Enchantment, Life lossSame colour identity
Shares Enchantment, Life lossOverlapping colour identity
Shares Enchantment, Life lossOverlapping colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity
Shares EnchantmentSame colour identity







