Magosi, the Waterveil
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This printing
SetZEN
Collector #218
Released2009-10-02
Rarityrare
ArtistEric Deschamps
LanguageEN
Layoutnormal
ScryfallOpen ↗

Magosi, the Waterveil

RareColour IDMV 0
Land
This land enters tapped.
: Add .
, : Put an eon counter on this land. Skip your next turn.
, Remove an eon counter from this land and return it to its owner's hand: Take an extra turn after this one.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
This is the only English printing.
Rulings (5)
wotc1 Oct 2009
If you take an extra turn in a Two-Headed Giant game, you entire team takes the extra turn.
wotc1 Oct 2009
If you somehow activate Magosi’s third and fourth abilities during the same turn, the effects will cancel each other out. The turn you skip is the next one you would take, which is the turn created by Magosi’s fourth ability. It doesn’t matter in which order the abilities resolved.
wotc1 Oct 2009
You can activate Magosi’s fourth ability only if it has an eon counter on it.
wotc1 Oct 2009
As Magosi’s third ability resolves, you’ll skip your next turn even if you don’t put an eon counter on Magosi (because it’s left the battlefield by then, perhaps).
wotc1 Oct 2009
You return Magosi to its owner’s hand as part of the cost to activate its fourth ability. If Magosi has more than one eon counter on it, you can’t activate the ability, untap it, then activate it again.