Virtue of Strength // Garenbrig Growth
Current paper retail
Card Kingdom$6.99
Cardmarket€3.65
ManaPool$4.76
TCGplayer$5.06
Buylist (dealers pay)
Card Kingdom$3.50
MTGO (Cardhoarder)
retail$0.02 tix
90-day paper retail (USD)
3 providers
This printing
SetWOE
Collector #284
Released2023-09-08
Raritymythic
ArtistDanny Schwartz
LanguageEN
Layoutadventure
ScryfallOpen ↗

Virtue of Strength // Garenbrig Growth

MythicColour IDMV 7
Adventure — cast the adventure, then the creature
Virtue of Strength
Enchantment
If you tap a basic land for mana, it produces three times as much of that mana instead.
Garenbrig Growth
Sorcery — Adventure
Return target creature or land card from your graveyard to your hand. (Then exile this card. You may cast the enchantment later from exile.)
Card capabilities
EnchantmentGraveyard interactionSorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
3 other English printingsEarliest 2023-09-08Newest 2023-09-08Cheapest priced $5.09 in PWOE
Rulings (17)
wotc1 Sept 2023
When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
wotc1 Sept 2023
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
wotc1 Sept 2023
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
wotc1 Sept 2023
You're "tapping a basic land for mana" only if you're activating a mana ability of a basic land that includes the {T} symbol in its cost. A mana ability produces mana as part of its effect.
wotc1 Sept 2023
If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
wotc1 Sept 2023
An object with the land card type and a basic land type has the intrinsic ability "{T}: Add [mana symbol]," even if the text box doesn't actually contain that text or the object has no text box. For example, a basic Forest will have the intrinsic ability "{T}: Add {G}."