Twice Upon a Time // Unlikely Meeting
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This printing
SetWHO
Collector #666
Released2023-10-13
Rarityrare
ArtistElizabeth Peiró
LanguageEN
Layoutadventure
ScryfallOpen ↗

Twice Upon a Time // Unlikely Meeting

RareColour IDMV 6
Adventure — cast the adventure, then the creature
Twice Upon a Time
Sorcery
Cast this spell only if you control two or more Doctors.
Take an extra turn after this one. Exile Twice Upon a Time.
Unlikely Meeting
Sorcery — Adventure
Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
Card capabilities
SorceryTutor
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
1 other English printingEarliest 2023-10-13Newest 2023-10-13Cheapest priced $0.18 in WHO
Rulings (10)
wotc13 Oct 2023
When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics. The spell's color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
wotc13 Oct 2023
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won't give you permission to cast it as a non-Adventure spell.
wotc13 Oct 2023
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
wotc13 Oct 2023
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy from exile.
wotc13 Oct 2023
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a non-Adventure spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
wotc13 Oct 2023
If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell.