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Cybership
RareMV 6
Artifact — Vehicle
Flying
Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Crew 4
8 / 8
Keywords
FlyingCrew
Card capabilities
Artifact
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
3 other English printingsEarliest 2023-10-13Newest 2023-10-13Cheapest priced $0.96 in WHO
Rulings (5)
wotc13 Oct 2023
Each creature turned face down this way or put onto the battlefield this way is a 2/2 Cyberman artifact creature with no name and no color.
wotc13 Oct 2023
If the face-down card has a morph ability, its controller may turn it face up by paying the associated morph cost.
wotc13 Oct 2023
Double-faced permanents that are already on the battlefield can't be turned face down this way. However, a double-faced card can be put onto the battlefield face down from another zone this way.
wotc13 Oct 2023
If, for any reason, the face-down creature is turned face up, the effect making it a Cyberman ends. It will be whatever is printed on the card.
wotc13 Oct 2023
The player who controls a face-down permanent may look at it at any time. Notably, if the cards were put on the battlefield face down from another player's library, the player that owns them does not get to look at those cards.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.











