Pygmy Hippo

VISVisions/#133/1997Rare◆ Graded data
Reserved listColour IDMV 2
Pygmy Hippo
Current paper retail
Card Kingdom$3.49
Cardmarket€1.55
ManaPool$0.73
TCGplayer$2.10
Buylist (dealers pay)
Card Kingdom$1.60
MTGO (Cardhoarder)
retail$0.16 tix
Paper retail history (USD)
3 providers
Latest $3.49High $4.99Low $2.99▼ 30.1%
This printing
SetVIS
Collector #133
Released1997-02-03
Rarityrare
ArtistSteve White
LanguageEN
Layoutnormal
ScryfallOpen ↗
Market and collecting
Market overview
$2.10TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-09
7d▲ 0.0%30d▲ 1.9%90d▲ 1.5%
90d high
$2.11
90d low
$2.04
Paper printings priced
1
Currently 1st
Cheapest paper printing
$2.10
Visions
  • Up 1.9% over the last 30 days on TCGplayer.
  • Trading at or near its 90 day high of $2.11.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
Graded market

Graded card prices

Graded prices are market estimates for professionally graded copies of this exact printing where sufficient market data is available.

VIS/#133/nonfoil
Additional graded market
AnyGrade 9.5
$49.99
USD · updated 2d ago · 39 sales
AnyGrade 9
$43.58
USD · updated 2d ago · 39 sales
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Collect
Play
Compare printings (1 priced)
PrintingFinishRarityPrice7D30DActions
VisionsVIS · #133 · 1997-02-03nonfoilrare$2.10◆▼ 0.5%▲ 1.9%
eBay
Gameplay and rules
Creature — Hippo
Whenever this creature attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, this creature assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of equal to the amount of mana that player lost this way.
2 / 2
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Rulings (2)
wotc15 Apr 2013
An ability that triggers when something "attacks and isn't blocked" triggers in the declare blockers step after blockers are declared if (1) that creature is attacking and (2) no creatures are declared to block it. It will trigger even if that creature was put onto the battlefield attacking rather than having been declared as an attacker in the declare attackers step.
wotc15 Apr 2013
A mana ability is an ability that (1) isn't a loyalty ability, (2) doesn't target, and (3) could add mana when it resolves.
About this card

Pygmy Hippo

Pygmy Hippo is a Creature — Hippo, with mana cost {G}{U} (mana value 2).

Format legality: Commander: legal, Modern: not_legal, Standard: not_legal, Pioneer: not_legal, Legacy: legal, Pauper: not_legal.

Current headline price on TCGplayer: $2.10 (up 1.9% over 30 days).

This exact printing has graded market data available further up the page. Graded prices reflect professionally slabbed copies; missing (grader, grade) combinations do not appear.

Frequently asked

Pygmy Hippo FAQ

How much is Pygmy Hippo worth?
The current TCGplayer USD retail price for Pygmy Hippo is $2.10. It is up 1.9% over the last 30 days. Over 90 days it has ranged from $2.04 to $2.11.
What is the cheapest printing of Pygmy Hippo?
The cheapest currently priced paper printing is from Visions at $2.10 on TCGplayer.
What set was Pygmy Hippo first printed in?
The earliest English paper printing that MTGPrices tracks is from VIS #133, released 1997-02-03.
Is Pygmy Hippo legal in Commander?
Yes, Pygmy Hippo is currently legal in Commander per Scryfall's legality feed.
Is Pygmy Hippo legal in Modern?
Pygmy Hippo is not currently legal in Modern per Scryfall's legality feed.
Is Pygmy Hippo legal in Standard?
Pygmy Hippo is not currently legal in Standard per Scryfall's legality feed.
What does Pygmy Hippo do?
Pygmy Hippo is a Creature — Hippo with mana cost {G}{U}. Its Oracle text reads: "Whenever this creature attacks and isn't blocked, you may have defending player activate a mana ability of each land they control and lose all unspent mana. If you do, this creature assigns no combat damage this turn and at the beginning of your next main phase this turn, you add an amount of {C} equal to the amount of mana that player lost this way.".