Current paper retail
Card Kingdom$0.99
Cardmarket€0.60
ManaPool$0.52
TCGplayer$0.55
Buylist (dealers pay)
Card Kingdom$0.10
90-day paper retail (USD)
3 providers
Near-Death Experience
MythicColour IDMV 5
Enchantment
At the beginning of your upkeep, if you have exactly 1 life, you win the game.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2010-04-23Newest 2010-04-23Cheapest priced $0.56 in ROE
Rulings (2)
wotc15 Jun 2010
This ability has an “intervening ‘if’ clause.” That means (1) the ability triggers only if you have exactly 1 life as your upkeep begins, and (2) the ability does nothing if your life total is anything other than 1 by the time it resolves.
wotc15 Jun 2010
In a Two-Headed Giant game, anything that cares about your life total checks your team’s life total. You’ll win the game if your team has exactly 1 life.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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