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Form of the Approach of the Second Sun
RareColour IDMV 5
Enchantment
When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.
When you draw yourself, you win the game.
When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.
Card capabilities
EnchantmentLife gain
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2022-10-07Newest 2022-10-07Cheapest priced $0.16 in UNF
Rulings (10)
wotc7 Oct 2022
If you’re on top of your library, and the top card of your library is revealed, this should have no effect on what you’re wearing.
wotc7 Oct 2022
To balance cards on top of your head, the cards must be above your head and physically connected to your head in some way, held up only by gravity. The cards don’t have to be touching your head, so they can be balanced on top of a hat, for example, but you can’t put something on top of them or use adhesives to keep them in place. A good test to see if you’re balancing them properly is that the cards should be able to fall off if you tilt your head until it is horizontal.
wotc7 Oct 2022
If you draw yourself, you stop being a card, but you don’t immediately draw another card to replace yourself.
wotc7 Oct 2022
As long as you’re still in your library, you’ll remain a card even if Form of the Approach of the Second Sun leaves the battlefield.
wotc7 Oct 2022
While in your library, you are a planeswalker card, but you don’t have a mana cost or any other characteristics. If instructed to search for a planeswalker card or for any card, you could find yourself (literally as well as spiritually).
wotc7 Oct 2022
As clever as it may be, drawing a picture of yourself doesn’t count as drawing yourself in this context.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
Shares Enchantment, Life gainSame colour identity
Shares Enchantment, Life gainSame colour identity
Shares Enchantment, Life gainSame colour identity
Shares Enchantment, Life gainSame colour identity
Shares Enchantment, Life gainSame colour identity
Shares Enchantment, Life gainSame colour identity
Shares Enchantment, Life gainSame colour identity
Shares Enchantment, Life gainSame colour identity









