Magar of the Magic Strings
Current paper retail
Card Kingdom$2.49
Cardmarket€1.21
ManaPool$5.14
TCGplayer$0.51
Buylist (dealers pay)
Card Kingdom$0.85
90-day paper retail (USD)
3 providers
This printing
SetUNF
Collector #263
Released2022-10-07
Raritymythic
ArtistDavid Semple
LanguageEN
Layoutnormal
ScryfallOpen ↗

Magar of the Magic Strings

MythicColour IDMV 3
Legendary Creature — Minotaur Performer
: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."
3 / 3
Card capabilities
Copy effectCreatureLegendary creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
3 other English printingsEarliest 2022-10-07Newest 2022-10-07Cheapest priced $1.25 in UNF
Rulings (7)
wotc7 Oct 2022
The face-down creature has no characteristics other than the ones given to it by Magar’s ability. It has no name, no mana cost, no creature types, and no abilities other than the two Magar gives it. The creature is colorless and has a mana value of 0.
wotc7 Oct 2022
You may look at face-down permanents you control at any time.
wotc7 Oct 2022
If an effect tries to “blink” a face-down instant or sorcery card—that is, exile it and then return it to the battlefield—the card is exiled and remains in exile.
wotc7 Oct 2022
There are no cards in this set that would turn a face-down instant or sorcery card on the battlefield face up, but some older cards can try to do this. If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it’s an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won’t trigger, because even though you revealed the card, it never turned face up.
wotc7 Oct 2022
You must ensure that your face-down spells and permanents can easily be differentiated from each other. You’re not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order they entered the battlefield should remain clear. Common methods for indicating this include using markers or dice, or simply placing them in order on the battlefield. You must also track how each became face down (Magar’s ability, cast face down using the morph ability, and so on).
wotc7 Oct 2022
If a face-down permanent you control leaves the battlefield, or if the game ends or you leave the game while you control it, you must reveal it to all players (even though in this case, everyone saw it before it entered).
Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.