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Lost Auramancers
UncommonColour IDMV 4
Creature — Human Wizard
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.
3 / 3
Keywords
Vanishing
Card capabilities
CreatureTutor
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2007-05-04Newest 2007-05-04Cheapest priced $0.42 in FUT
Rulings (1)
wotc19 Mar 2021
If an Aura is put onto the battlefield without being cast, the Aura's controller-to-be chooses what it will enchant as it enters the battlefield. An Aura put onto the battlefield this way doesn't target anything (so it could be attached to a permanent with shroud, for example), but the Aura's enchant ability restricts what it can be attached to. If the Aura can't legally be attached to anything, it remains in its current zone.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.









