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Paramecia Coloniex
UncommonColour IDMV 2
Creature — Zombie Worm
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
When this creature dies, you may exile it. When you do, put target creature card from your graveyard on top of your library.
2 / 2
Keywords
Mill
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (1)
wotc27 Jan 2026
You don't choose a target for Paramecia Coloniex's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you exile Paramecia Coloniex this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
Shares Creature, Graveyard interactionSame colour identity
Shares Creature, Graveyard interactionSame colour identity
Shares Creature, Graveyard interactionSame colour identity
Shares Creature, Graveyard interactionSame colour identity
Shares Creature, Graveyard interactionSame colour identity
Shares Creature, Graveyard interactionSame colour identity
Shares Creature, Graveyard interactionOverlapping colour identity
Shares Creature, MillMV 2 vs 2







