Does Machines
TMTTeenage Mutant Ninja Turtles/#34/2026Rare
Colour IDMV 2
Current paper retail
Card Kingdom$0.49
Cardmarket€0.40
ManaPool$0.15
TCGplayer$0.38
Buylist (dealers pay)
Card Kingdom$0.03
MTGO (Cardhoarder)
retail$0.38 tix
Paper retail history (USD)
3 providers
Latest $0.49High $0.69Low $0.49▼ 16.9%
Market and collecting
Market overview
$0.38TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▲ 5.6%30d▲ 8.6%90d▼ 17.4%
90d high
$0.64
90d low
$0.33
Paper printings priced
1
Currently 1st
Cheapest paper printing
$0.38
Teenage Mutant Ninja Turtles
- Up 8.6% over the last 30 days on TCGplayer.
- Currently 41% below its 90 day high of $0.64.
- Foil copies of this printing carry a 63% premium over nonfoil.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
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Play
Compare printings (1 priced)
Gameplay and rules
Enchantment — Class
(Gain the next level as a sorcery to add its ability.)
When this Class enters, mill two cards, draw two cards, then discard two cards.
: Level 2
When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand.
: Level 3
At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.
Keywords
Mill
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Rulings (12)
wotc27 Jan 2026
If the target artifact is a Vehicle, its base power and toughness will be set to 0/0. Crewing that Vehicle will not restore its power and toughness.
wotc27 Jan 2026
If the target artifact has station, its base power and toughness will be set to 0/0. Adding charge counters to that artifact won't restore the power and toughness printed in any of its striations.
wotc27 Jan 2026
You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.
wotc27 Jan 2026
If the target artifact is an attached Equipment, it becomes unattached. If an Equipment without reconfigure becomes an artifact creature, it can't be attached to another creature.
wotc27 Jan 2026
Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.
wotc27 Jan 2026
Class cards have multiple text box sections. Other than the top section, each section contains a class level bar that includes a cost and a level number. Each represents an activated ability with the listed cost that advances the Class to the level listed in that bar.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
Shares Card draw, Discard, Graveyard interactionSame colour identity
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Shares Card draw, Discard, Graveyard interactionSame colour identity
Shares Discard, Enchantment, Graveyard interactionMV 3 vs 2
Shares Card draw, Discard, EnchantmentBoth enchantments
Shares Card draw, EnchantmentSame colour identity
Shares Card draw, EnchantmentSame colour identity
About this card
Does Machines
Does Machines is an Enchantment — Class, with mana cost {1}{U} (mana value 2).
Format legality: Commander: legal, Modern: legal, Standard: legal, Pioneer: legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.38 (up 8.6% over 30 days).
Frequently asked
Does Machines FAQ
How much is Does Machines worth?
The current TCGplayer USD retail price for Does Machines is $0.38. It is up 8.6% over the last 30 days. Over 90 days it has ranged from $0.33 to $0.64.
What is the cheapest printing of Does Machines?
The cheapest currently priced paper printing is from Teenage Mutant Ninja Turtles at $0.38 on TCGplayer.
What set was Does Machines first printed in?
The earliest English paper printing that MTGPrices tracks is from TMT #34, released 2026-03-06.
Is there a foil version of Does Machines?
Yes. On this printing, foil copies trade at $0.62 versus $0.38 for nonfoil, which is 63% more expensive on TCGplayer.
Is Does Machines legal in Commander?
Yes, Does Machines is currently legal in Commander per Scryfall's legality feed.
Is Does Machines legal in Modern?
Yes, Does Machines is currently legal in Modern per Scryfall's legality feed.
Is Does Machines legal in Standard?
Yes, Does Machines is currently legal in Standard per Scryfall's legality feed.
What does Does Machines do?
Does Machines is an Enchantment — Class with mana cost {1}{U}. Its Oracle text reads: "(Gain the next level as a sorcery to add its ability.) When this Class enters, mill two cards, draw two cards, then discard two cards. {1}{U}: Level 2 When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand. {4}{U}: Level 3 At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.".






