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South Wind Avatar
RareColour IDMV 4
Creature — Snake Spirit Avatar
Deathtouch
Whenever another creature you control dies, you gain life equal to its toughness.
Whenever you gain life, each opponent loses 1 life.
3 / 4
Keywords
Deathtouch
Card capabilities
CreatureLife loss
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
1 other English printingEarliest 2026-03-06Newest 2026-03-06Cheapest priced $1.73 in TMT
Rulings (5)
wotc27 Jan 2026
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and South Wind Avatar's last ability will trigger only once.
wotc27 Jan 2026
In a Two-Headed Giant game, life gained by your teammate won't cause South Wind Avatar's last ability to trigger, even though it caused your team's life total to increase.
wotc27 Jan 2026
South Wind Avatar's last ability triggers just once for each life-gaining event, whether it's 1 life from Illegitimate Business or 3 life from Guac & Marshmallow Pizza.
wotc27 Jan 2026
Use the creature's toughness as it last existed on the battlefield to determine how much life you gain with South Wind Avatar's second ability.
wotc27 Jan 2026
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, South Wind Avatar's last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.







