Current paper retail
Card Kingdom$329.99
Cardmarket€153.16
ManaPool$305.76
TCGplayer$289.51
Buylist (dealers pay)
Card Kingdom$140.00
90-day paper retail (USD)
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Leonardo, the Balance
MythicColour IDMV 4
Legendary Creature — Mutant Ninja Turtle
Whenever a token you control enters, you may put a +1/+1 counter on each creature you control. Do this only once each turn.
: Creatures you control gain menace, trample, and lifelink until end of turn.
Partner—Character select (You can have two commanders if both have this ability.)
3 / 3
Keywords
Partner
Card capabilities
CreatureLegendary creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
1 other English printingEarliest 2026-03-06Newest 2026-03-06Cheapest priced $1.63 in TMC
Rulings (7)
wotc27 Jan 2026
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
wotc27 Jan 2026
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Donatello, the Brains and Splinter, the Mentor are your commanders, your deck may contain cards with blue and/or black in their color identity, but not cards with red, green, or white. (If Leonardo, the Balance is one of your commanders, your deck may contain cards with any color or combination of colors in their color identity, regardless of who your other commander is.)
wotc27 Jan 2026
To have two commanders, both must have appropriate partner abilities as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
wotc27 Jan 2026
An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
wotc27 Jan 2026
You can have two commanders if each one has "Partner—Character select." You can't mix and match them with cards that have other partner abilities.
wotc27 Jan 2026
Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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