Agent of Treachery
Current paper retail
Card Kingdom$5.99
Cardmarket€4.23
ManaPool$3.10
TCGplayer$3.71
Buylist (dealers pay)
Card Kingdom$2.00
MTGO (Cardhoarder)
retail$0.50 tix
90-day paper retail (USD)
3 providers
This printing
SetTLE
Collector #9
Released2025-11-21
Raritymythic
ArtistViacom
LanguageEN
Layoutnormal
AttributesBorderless · Full art · Reprint
ScryfallOpen ↗

Agent of Treachery

MythicColour IDMV 7
Creature — Human Rogue
When this creature enters, gain control of target permanent.
At the beginning of your end step, if you control three or more permanents you don't own, draw three cards.
2 / 3
Card capabilities
Card drawCreature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
4 other English printingsEarliest 2019-07-12Newest 2025-04-28Cheapest priced $5.92 in M20
Rulings (5)
wotc12 Jul 2019
Agent of Treachery's effect lasts indefinitely. It doesn't wear off during the cleanup step, and it doesn't expire if Agent of Treachery leaves the battlefield. In a multiplayer game, it does expire if you leave the game.
wotc12 Jul 2019
If you don't control three permanents you don't own as your end step begins, Agent of Treachery's last ability doesn't trigger. If you no longer control three permanents you don't own as it resolves, you won't draw three cards. Those don't have to be the same three permanents each time.
wotc12 Jul 2019
Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it. Gaining control of an Aura or Equipment doesn't change what it's currently attached to.
wotc12 Jul 2019
If you gain control of a permanent "until end of turn," that effect will wear off during the cleanup step, after the end step. You'll control that permanent while considering Agent of Treachery's last ability.
wotc12 Jul 2019
A token's owner is the player who created it.