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Time to Feed
CommonColour IDMV 3
Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)
Keywords
Fight
Card capabilities
Life gainSorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
4 other English printingsEarliest 2015-02-27Newest 2024-11-15Cheapest priced $0.10 in JMP
Rulings (3)
wotc15 Sept 2013
If neither creature is a legal target when Time to Feed tries to resolve, the spell won't resolve and none of its effects will happen.
wotc15 Sept 2013
Time to Feed has two targets: a creature an opponent controls and a creature you control. If only one of those creatures is a legal target when Time to Feed tries to resolve, the creatures won't fight and neither will deal or be dealt damage. If the creature you don't control is the illegal target, you won't gain life when it dies.
wotc15 Sept 2013
If the first target creature dies that turn, you'll gain 3 life no matter what caused the creature to die or who controls the creature at that time.
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