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Inspire Awe
CommonColour IDMV 4
Instant
Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
Keywords
Scry
Card capabilities
Instant
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
This is the only English printing.
Rulings (2)
wotc24 Jan 2020
Inspire Awe doesn’t modify the characteristics of creatures, so check immediately before damage would be dealt whether a creature is enchanted or also an enchantment in order to determine if its combat damage should be prevented.
wotc24 Jan 2020
You scry 2 while Inspire Awe is resolving, not after damage is prevented.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.








