Mardu Siegebreaker
Current paper retail
Card Kingdom$1.29
Cardmarket€0.65
ManaPool$0.31
TCGplayer$0.75
Buylist (dealers pay)
Card Kingdom$0.26
MTGO (Cardhoarder)
retail$0.02 tix
90-day paper retail (USD)
3 providers
This printing
SetTDM
Collector #364
Released2025-04-11
Rarityrare
ArtistJoshua Cairos
LanguageEN
Layoutnormal
AttributesBorderless
ScryfallOpen ↗

Mardu Siegebreaker

RareColour IDMV 4
Creature — Human Warrior
Deathtouch, haste
When this creature enters, exile up to one other target creature you control until this creature leaves the battlefield.
Whenever this creature attacks, for each opponent, create a tapped token that's a copy of the exiled card attacking that opponent. At the beginning of your next end step, sacrifice those tokens.
4 / 4
Keywords
HasteDeathtouch
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
3 other English printingsEarliest 2025-04-11Newest 2025-04-11Cheapest priced $0.36 in PTDM
Rulings (7)
wotc4 Apr 2025
If a token is exiled with Mardu Siegebreaker’s third ability, it will cease to exist and won’t return to the battlefield. Mardu Siegebreaker’s last ability won’t create copies of that token.
wotc4 Apr 2025
Any “enters” abilities of the copied card will trigger when the tokens enter. Any “as this creature enters” or “this creature enters with” abilities of the copied card will also work.
wotc4 Apr 2025
The token copies what’s printed on the exiled card and nothing else. It doesn’t copy any effects that changed its characteristics before it was exiled.
wotc4 Apr 2025
Although the tokens enter attacking, they were never declared as attacking creatures. Abilities that trigger whenever a creature attacks won’t trigger when those tokens enter attacking.
wotc4 Apr 2025
If the exiled card isn’t a creature card, the token copies will still be created and they’ll still enter tapped. They just won’t be attacking.
wotc4 Apr 2025
Auras attached to the exiled creature will be put into their owners’ graveyards. Any Equipment will become unattached and remain on the battlefield. Any counters on the exiled creature will cease to exist. When the card returns to the battlefield, it will be a new object with no connection to the card that was exiled.