Current paper retail
Card Kingdom$0.99
Cardmarket€0.18
ManaPool$0.15
TCGplayer$0.26
MTGO (Cardhoarder)
retail$0.31 tix
90-day paper retail (USD)
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Sidar Kondo of Jamuraa
MythicColour IDMV 4
Legendary Creature — Human Knight
Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)
Creatures your opponents control without flying or reach can't block creatures with power 2 or less.
Partner (You can have two commanders if both have partner.)
2 / 5
Keywords
FlankingPartner
Card capabilities
CreatureLegendary creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
5 other English printingsEarliest 2016-11-11Newest 2024-02-09Cheapest priced $0.30 in MKC
Rulings (9)
wotc10 Nov 2020
To have two commanders, both must have the partner ability as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
wotc10 Nov 2020
Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
wotc10 Nov 2020
If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Falthis and Kediss are your commanders, your deck may contain cards with black and/or red in their color identity, but not cards with green, white, or blue.
wotc10 Nov 2020
Sidar Kondo's blocking restriction applies to creatures your opponents control even when an opponent is being attacked by a player other than you.
wotc10 Nov 2020
Both commanders start in the command zone, and the remaining 98 cards (or 58 cards in a Commander Draft game) of your deck are shuffled to become your library.
wotc10 Nov 2020
Once an attacking creature has been blocked by a creature without flying or reach, reducing its power to 2 or less won't change or undo that block.
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