Selvala's Stampede
Current paper retail
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Cardmarket€0.68
ManaPool$0.20
TCGplayer$0.36
Buylist (dealers pay)
Card Kingdom$0.26
MTGO (Cardhoarder)
retail$3.52 tix
90-day paper retail (USD)
3 providers
This printing
SetTDC
Collector #269
Released2025-04-11
Rarityrare
ArtistSvetlin Velinov
LanguageEN
Layoutnormal
AttributesReprint
ScryfallOpen ↗

Selvala's Stampede

RareColour IDMV 6
Sorcery
Council's dilemma — Starting with you, each player votes for wild or free. Reveal cards from the top of your library until you reveal a creature card for each wild vote. Put those creature cards onto the battlefield, then shuffle the rest into your library. You may put a permanent card from your hand onto the battlefield for each free vote.
Keywords
Council's dilemma
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
2 other English printingsEarliest 2016-08-26Newest 2016-11-16Cheapest priced $3.43 in CN2
Rulings (9)
wotc23 Aug 2016
The effects of each council’s dilemma ability happen in the stated order. First the vote occurs, then the first effect, and finally the second effect.
wotc23 Aug 2016
The creature cards revealed for the wild votes all enter the battlefield at the same time, followed by the permanent cards put onto the battlefield from your hand for the free votes.
wotc23 Aug 2016
Unlike the will of the council cards from the original Conspiracy set, where a majority of votes determined what happened, each vote made for a council’s dilemma card adds to the ultimate effect.
wotc23 Aug 2016
Because the votes are made in turn order, each player will know the votes of players who voted beforehand.
wotc23 Aug 2016
You must vote for one of the available options. You can’t abstain.
wotc23 Aug 2016
Any abilities that trigger because of any of those cards entering the battlefield are put onto the stack at the same time, after Selvala’s Stampede finishes resolving. You choose the order that abilities you control go on the stack, followed by each other player in turn order choosing the order for abilities they control. The last ability to be put on the stack will resolve first.