Dungeon of the Mad Mage
Current paper retail
ManaPool$5.50
TCGplayer$5.65
90-day paper retail (USD)
3 providers
This printing
SetTAFR
Collector #20
Released2021-07-23
Raritycommon
Artist
LanguageEN
Layoutnormal
ScryfallOpen ↗

Dungeon of the Mad Mage

CommonMV 0
Dungeon
Yawning Portal — You gain 1 life. (Leads to: Dungeon Level)
Dungeon Level — Scry 1. (Leads to: Goblin Bazaar, Twisted Caverns)
Goblin Bazaar — Create a Treasure token. (Leads to: Lost Level)
Twisted Caverns — Target creature can't attack until your next turn. (Leads to: Lost Level)
Lost Level — Scry 2. (Leads to: Runestone Caverns, Muiral's Graveyard)
Runestone Caverns — Exile the top two cards of your library. You may play them. (Leads to: Deep Mines)
Muiral's Graveyard — Create two 1/1 black Skeleton creature tokens. (Leads to: Deep Mines)
Deep Mines — Scry 3. (Leads to: Mad Wizard's Lair)
Mad Wizard's Lair — Draw three cards and reveal them. You may cast one of them without paying its mana cost.
Keywords
TreasureScry
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
1 other English printingEarliest 2021-07-23Newest 2021-07-23Cheapest priced $5.65 in OAFR
Rulings (2)
wotc23 Jul 2021
Dungeon cards may be put into a player's command zone using the venture into the dungeon keyword action found on some cards from the Adventures in the Forgotten Realms set. If any other effect tries to bring a dungeon card into the game, it fails to do so.
wotc23 Jul 2021
Dungeon cards are nontraditional Magic cards that begin outside the game. They are not part of a player's deck or sideboard.