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Doc Ock's Henchmen
CommonColour IDMV 3
Creature — Human Villain
Flash
Whenever this creature attacks, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
2 / 1
Keywords
FlashConnive
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
2 other English printingsEarliest 2025-09-23Newest 2026-06-26Cheapest priced $0.20 in MSC
Rulings (3)
wotc19 Sept 2025
If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.
wotc19 Sept 2025
If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger "when [that creature] connives" will trigger.
wotc19 Sept 2025
Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
Shares Card draw, Creature, DiscardOverlapping colour identity
Shares Card draw, Creature, DiscardMV 4 vs 3
Shares Card draw, Creature, DiscardMV 3 vs 3
Shares Creature, DiscardSame colour identity
Shares Card draw, CreatureSame colour identity
Shares Card draw, CreatureSame colour identity
Shares Card draw, CreatureSame colour identity









