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Ethereal Guidance
CommonColour IDMV 3
Sorcery
Creatures you control get +2/+1 until end of turn.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (1)
wotc8 Apr 2016
The set of creatures affected by Ethereal Guidance is determined as the spell resolves. Creatures you begin to control later in the turn won’t get +2/+1.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.








