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Knacksaw Clique
RareColour IDMV 4
Creature — Faerie Rogue
Flying
, : Target opponent exiles the top card of their library. Until end of turn, you may play that card. ( is the untap symbol.)
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Keywords
Flying
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (5)
wotc1 May 2008
If a creature with an {Q} ability hasn’t been under your control since your most recent turn began, you can’t activate that ability, unless the creature has haste.
wotc1 May 2008
When you activate an {Q} ability, you untap the creature with that ability as a cost. The untap can’t be responded to. (The actual ability can be responded to, of course.)
wotc1 May 2008
The exiled card is played using the normal timing rules for its card type, as well as any other applicable restrictions such as “Cast [this card] only during combat.” For example, you can’t play the card during an opponent’s turn unless it’s an instant or has flash. Similarly, if the exiled card is a land, you can’t play it if you’ve already played a land that turn. If it’s a nonland card, you’ll have to pay its mana cost. The only thing that’s different is you’re playing it from the Exile zone.
wotc1 May 2008
If the permanent is already untapped, you can’t activate its {Q} ability. That’s because you can’t pay the “Untap this permanent” cost.
wotc1 May 2008
If you don’t play the exiled card that turn, it remains exiled but you can’t play it.
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