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Scuttlemutt
CommonMV 3
Artifact Creature — Scarecrow
: Add one mana of any color.
: Target creature becomes the color or colors of your choice until end of turn.
2 / 2
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
3 other English printingsEarliest 2019-07-12Newest 2024-08-02Cheapest priced $0.16 in PLST
Rulings (3)
wotc12 Jul 2019
In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player’s commander doesn’t affect its color identity or the cards that can be legally included in the deck.
wotc12 Jul 2019
The target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.
wotc12 Jul 2019
You must choose one or more of the five colors of Magic while resolving Scuttlemutt’s last ability. You can’t choose “artifact,” “colorless,” or “chartreuse.”
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