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Tattermunge Duo
CommonColour IDMV 3
Creature — Goblin Warrior Shaman
Whenever you cast a red spell, this creature gets +1/+1 until end of turn.
Whenever you cast a green spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)
2 / 3
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
This is the only English printing.
Rulings (1)
wotc1 May 2008
An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.






