Martial Law
Current paper retail
Card Kingdom$0.49
Cardmarket€0.21
ManaPool$0.15
TCGplayer$0.28
Buylist (dealers pay)
Card Kingdom$0.03
MTGO (Cardhoarder)
retail$0.02 tix
90-day paper retail (USD)
3 providers
This printing
SetRTR
Collector #14
Released2012-10-05
Rarityrare
ArtistTyler Jacobson
LanguageEN
Layoutnormal
ScryfallOpen ↗

Martial Law

RareColour IDMV 4
Enchantment
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Keywords
Detain
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
This is the only English printing.
Rulings (6)
wotc15 Apr 2013
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
wotc15 Apr 2013
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
wotc15 Apr 2013
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
wotc15 Apr 2013
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
wotc15 Apr 2013
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
wotc15 Apr 2013
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.