Martial Law
RTRReturn to Ravnica/#14/2012Rare
Colour IDMV 4
Current paper retail
Card Kingdom$0.49
Cardmarket€0.17
ManaPool$0.15
TCGplayer$0.26
Buylist (dealers pay)
Card Kingdom$0.03
MTGO (Cardhoarder)
retail$0.02 tix
Paper retail history (USD)
3 providers
Latest $0.49High $0.49Low $0.49▲ 0.0%
Market and collecting
Market overview
$0.26TCGplayer, USD, retail, nonfoil
Latest observation: 2026-11-10
7d▼ 3.7%30d▼ 3.7%90d▼ 7.1%
90d high
$0.30
90d low
$0.25
Paper printings priced
1
Currently 1st
Cheapest paper printing
$0.22
Return to Ravnica
- Down 3.7% over the last 30 days on TCGplayer.
- Currently 13% below its 90 day high of $0.30.
- Foil copies of this printing are trading 15% below nonfoil.
Find this printing on eBayView on TCGplayerAffiliate. MTGPrices may earn from qualifying eBay and TCGplayer purchases.
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Compare printings (1 priced)
Gameplay and rules
Enchantment
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Keywords
Detain
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Rulings (6)
wotc15 Apr 2013
The static abilities of a detained permanent still apply. The triggered abilities of a detained permanent can still trigger.
wotc15 Apr 2013
If a permanent’s activated ability is on the stack when that permanent is detained, the ability will be unaffected.
wotc15 Apr 2013
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
wotc15 Apr 2013
If a creature is already attacking or blocking when it’s detained, it won’t be removed from combat. It will continue to attack or block.
wotc15 Apr 2013
If a noncreature permanent is detained and later turns into a creature, it won’t be able to attack or block.
wotc15 Apr 2013
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
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Ranked by shared capabilities, colour identity, mana value and type. Never by strategic judgement.
About this card
Martial Law
Martial Law is an Enchantment, with mana cost {2}{W}{W} (mana value 4).
Format legality: Commander: legal, Modern: legal, Standard: not_legal, Pioneer: legal, Legacy: legal, Pauper: not_legal.
Current headline price on TCGplayer: $0.26 (down 3.7% over 30 days).
Frequently asked
Martial Law FAQ
How much is Martial Law worth?
The current TCGplayer USD retail price for Martial Law is $0.26. It is down 3.7% over the last 30 days. Over 90 days it has ranged from $0.25 to $0.30.
What is the cheapest printing of Martial Law?
The cheapest currently priced paper printing is from Return to Ravnica at $0.22 on TCGplayer.
What set was Martial Law first printed in?
The earliest English paper printing that MTGPrices tracks is from RTR #14, released 2012-10-05.
Is there a foil version of Martial Law?
Yes. On this printing, foil copies trade at $0.22 versus $0.26 for nonfoil, which is 15% less expensive on TCGplayer.
Is Martial Law legal in Commander?
Yes, Martial Law is currently legal in Commander per Scryfall's legality feed.
Is Martial Law legal in Modern?
Yes, Martial Law is currently legal in Modern per Scryfall's legality feed.
Is Martial Law legal in Standard?
Martial Law is not currently legal in Standard per Scryfall's legality feed.
What does Martial Law do?
Martial Law is an Enchantment with mana cost {2}{W}{W}. Its Oracle text reads: "At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)".








