It That Betrays
Current paper retail
Card Kingdom$14.99
Cardmarket€11.80
ManaPool$10.13
TCGplayer$11.55
Buylist (dealers pay)
Card Kingdom$6.00
MTGO (Cardhoarder)
retail$0.02 tix
90-day paper retail (USD)
3 providers
This printing
SetROE
Collector #7
Released2010-04-23
Rarityrare
ArtistTomasz Jedruszek
LanguageEN
Layoutnormal
ScryfallOpen ↗

It That Betrays

RareMV 12
Creature — Eldrazi
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents of their choice.)
Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control.
11 / 11
Keywords
Annihilator
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
4 other English printingsEarliest 2015-08-28Newest 2026-06-15Cheapest priced $11.88 in DDP
Rulings (8)
wotc15 Jun 2010
If an opponent sacrifices an Aura, you’ll choose what it enchants as you return it to the battlefield. No player can respond to the choice. Since an Aura doesn’t target anything if it isn’t cast as a spell, you can enchant a permanent with shroud this way.
wotc15 Jun 2010
If a creature with annihilator is attacking a planeswalker, and the defending player chooses to sacrifice that planeswalker, the attacking creature continues to attack. It may be blocked. If it isn’t blocked, it simply won’t deal combat damage to anything.
wotc15 Jun 2010
The second ability triggers whenever an opponent sacrifices a nontoken permanent for any reason, not just due to the annihilator ability.
wotc15 Jun 2010
When the second ability resolves, you must return the card to the battlefield, even if you don’t want to.
wotc15 Jun 2010
If the sacrificed permanent that caused the second ability to trigger somehow leaves the graveyard before the ability resolves (possibly because it was returned to the battlefield by the ability of another It That Betrays), the ability simply won’t do anything when it resolves.
wotc15 Jun 2010
Annihilator abilities trigger and resolve during the declare attackers step. The defending player chooses and sacrifices the required number of permanents before they declare blockers. Any creatures sacrificed this way won’t be able to block.