Questing Druid // Seek the Beast
Current paper retail
Card Kingdom$0.99
Cardmarket€0.73
ManaPool$0.36
TCGplayer$0.40
Buylist (dealers pay)
Card Kingdom$0.30
90-day paper retail (USD)
3 providers
This printing
SetPWOE
Collector #234p
Released2023-09-08
Rarityrare
ArtistJason A. Engle
LanguageEN
Layoutadventure
AttributesPromo · Reprint
ScryfallOpen ↗

Questing Druid // Seek the Beast

RareColour IDMV 2
Adventure — cast the adventure, then the creature
Questing Druid
Creature — Human Druid
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on this creature.
1 / 1
Seek the Beast
Instant — Adventure
Exile the top two cards of your library. Until your next end step, you may play those cards.
Card capabilities
CreatureExile effectInstant
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
4 other English printingsEarliest 2023-09-08Newest 2025-02-21Cheapest priced $0.39 in WOE
Rulings (14)
wotc1 Sept 2023
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
wotc1 Sept 2023
You pay all costs and follow all normal timing rules for cards played from exile with Seek the Beast. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.
wotc1 Sept 2023
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
wotc1 Sept 2023
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
wotc1 Sept 2023
If you cast a spell that's more than one of the listed colors, Questing Druid's ability still triggers only once.
wotc1 Sept 2023
Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.