Mobilized District
Current paper retail
Card Kingdom$0.69
Cardmarket€0.40
ManaPool$0.52
TCGplayer$0.69
Buylist (dealers pay)
Card Kingdom$0.11
90-day paper retail (USD)
3 providers
This printing
SetPWAR
Collector #249s
Released2019-05-03
Rarityrare
ArtistJedd Chevrier
LanguageEN
Layoutnormal
AttributesPromo · Reprint
ScryfallOpen ↗

Mobilized District

RareMV 0
Land
: Add .
: This land becomes a 3/3 Citizen creature with vigilance until end of turn. It's still a land. This ability costs less to activate for each legendary creature and planeswalker you control.
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
4 other English printingsEarliest 2019-05-03Newest 2023-08-04Cheapest priced $0.15 in WAR
Rulings (3)
wotc3 May 2019
If Mobilized District becomes a creature the same turn it enters the battlefield, you can't attack with it or activate its mana ability.
wotc3 May 2019
If you control four or more legendary permanents that are creatures and/or planeswalkers, the last ability of Mobilized District costs no mana to activate. A legendary planeswalker that's also a creature reduces this cost by only {1}.
wotc3 May 2019
An ability that turns a land into a creature also sets that creature's power and toughness. If the land was already a creature (for example, if it was the target of Awakening of Vitu-Ghazi), this will overwrite the previous effect that set its power and toughness. Effects that modify its power or toughness will continue to apply no matter when they started to take effect. The same is true for counters that change its power or toughness (such as +1/+1 counters) and effects that switch its power and toughness. For example, if Mobilized District has been made a 0/0 creature with nine +1/+1 counters on it, activating its last ability will turn it into a 12/12 Citizen creature that's still a land.