Sozin's Comet
Current paper retail
Card Kingdom$12.99
Cardmarket€6.05
ManaPool$12.00
TCGplayer$14.45
Buylist (dealers pay)
Card Kingdom$7.50
90-day paper retail (USD)
3 providers
This printing
SetPTLA
Collector #154s
Released2025-11-21
Raritymythic
ArtistSalvatorre Zee Yazzie
LanguageEN
Layoutnormal
AttributesPromo · Reprint
ScryfallOpen ↗

Sozin's Comet

MythicColour IDMV 5
Sorcery
Each creature you control gains firebending 5 until end of turn. (Whenever it attacks, add . This mana lasts until end of combat.)
Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Keywords
Foretell
Card capabilities
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
3 other English printingsEarliest 2025-11-21Newest 2025-11-21Cheapest priced $3.57 in TLA
Rulings (8)
wotc2 Oct 2025
Mana from firebending abilities isn't lost until you leave combat and go to your second main phase. It can be used at any time during combat, even after combat damage has been dealt.
wotc2 Oct 2025
"Firebending N" is a keyword that represents the ability "Whenever this creature attacks, add N {R}. Until end of combat, you don't lose this mana as steps end."
wotc2 Oct 2025
Firebending abilities aren't mana abilities. They use the stack and can be responded to.
wotc2 Oct 2025
Any other mana you add during combat will still be lost as normal when moving between steps of combat.
wotc2 Oct 2025
Casting a foretold card from exile follows the timing rules for that card. If you foretell an instant card, you can cast it as soon as the next player's turn. In most cases, if you foretell a card that isn't an instant (or doesn't have flash), you'll have to wait until your next turn to cast it.
wotc2 Oct 2025
Because exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you're taking the action, no other player can respond by trying to remove the card from your hand.