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Call the Spirit Dragons
MythicColour IDMV 5
Enchantment
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
3 other English printingsEarliest 2025-04-11Newest 2025-04-11Cheapest priced $3.22 in TDM
Rulings (3)
wotc4 Apr 2025
If you control a Dragon that is more than one color, you may put more than one +1/+1 counter on it with the last ability of Call the Spirit Dragons.
wotc4 Apr 2025
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Dragon you control may become lethal if Call the Spirit Dragons leaves the battlefield during that turn.
wotc4 Apr 2025
The last ability will only cause you to win the game if you put a +1/+1 counter on each of five different Dragons with it.
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