Coveted Falcon
Current paper retail
Card Kingdom$0.79
Cardmarket€0.48
TCGplayer$0.57
ManaPool$0.34
Buylist (dealers pay)
Card Kingdom$0.20
90-day paper retail (USD)
3 providers
This printing
SetPMKM
Collector #48s
Released2024-02-09
Rarityrare
ArtistMadeline Boni
LanguageEN
Layoutnormal
AttributesPromo · Reprint
ScryfallOpen ↗

Coveted Falcon

RareColour IDMV 3
Artifact Creature — Bird
Flying
Whenever this creature attacks, gain control of target permanent you own but don't control.
Disguise
When this creature is turned face up, target opponent gains control of any number of target permanents you control. Draw a card for each one they gained control of this way.
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Keywords
FlyingDisguise
Card capabilities
ArtifactCard drawCreature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
3 other English printingsEarliest 2024-02-09Newest 2024-02-09Cheapest priced $0.27 in MKM
Rulings (13)
wotc2 Feb 2024
The face-down spell has no mana cost and a mana value of 0. When you cast a face-down spell, put it on the stack face down so no other player knows what it is, and pay {3} to cast it. This is an alternative cost.
wotc2 Feb 2024
Any time you have priority, you may turn the face-down creature face up by revealing what its disguise cost is and paying that cost. This is a special action. It doesn't use the stack and can't be responded to. Only a face-down permanent can be turned face up this way; a face-down spell cannot.
wotc2 Feb 2024
Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped.
wotc2 Feb 2024
If a face-down creature loses its abilities, it can't be turned face up with a disguise ability because it will no longer have a disguise ability (or a disguise cost) once face up.
wotc2 Feb 2024
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so.
wotc2 Feb 2024
You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered the battlefield should remain clear, as well as what ability caused them to be face down. (This includes disguise, cloak, and in games involving older cards, morph and manifest, as well as a few other effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield.