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Banefire
RareColour IDMV 1
Sorcery
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Card capabilities
Sorcery
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Other printings
7 other English printingsEarliest 2009-02-06Newest 2022-12-02Cheapest priced $0.60 in DDN
Rulings (3)
wotc13 Jul 2018
To determine whether it can be countered and its damage can be prevented, Banefire checks the number you chose for X, not the amount of mana you actually spent or the amount of damage it will actually deal.
wotc13 Jul 2018
Banefire can be targeted by spells that try to counter it regardless of what the value of X is. If X is 5 or more, those spells will still resolve, but the part of their effect that would counter Banefire won’t do anything. Any other effects those spells have will work as normal.
wotc13 Jul 2018
If its target is illegal by the time Banefire tries to resolve, the spell isn’t countered, but it doesn’t resolve. The target won’t be dealt damage.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.















