Current paper retail
Card Kingdom$0.35
Cardmarket€0.19
ManaPool$0.15
TCGplayer$0.23
90-day paper retail (USD)
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Quest for the Holy Relic
UncommonColour IDMV 1
Enchantment
Whenever you cast a creature spell, you may put a quest counter on this enchantment.
Remove five quest counters from this enchantment and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Card capabilities
EnchantmentTutor
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2009-10-02Newest 2009-10-02Cheapest priced $0.28 in ZEN
Rulings (3)
wotc1 Oct 2009
If you cast a creature spell, Quest for the Holy Relic’s triggered ability triggers and goes on the stack on top of it. The triggered ability will resolve before the spell does.
wotc1 Oct 2009
You may activate Quest for the Holy Relic’s activated ability even if you control no creatures, or you control no creatures that can be equipped. In that case, you’ll simply put the Equipment card you find onto the battlefield without attaching it to anything.
wotc1 Oct 2009
The activated ability doesn’t target the creature the Equipment will be attached to. It may be attached to a creature with shroud, for example. You don’t choose which creature it will be attached to until you actually attach it. Once you choose which creature to attach it to, it’s too late for players to respond.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.
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