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Zulaport Chainmage
CommonColour IDMV 4
Creature — Human Shaman Ally
Cohort — , Tap an untapped Ally you control: Target opponent loses 2 life.
4 / 2
Keywords
Cohort
Card capabilities
CreatureLife loss
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2016-01-22Newest 2016-01-22Cheapest priced $0.06 in OGW
Rulings (1)
wotc22 Jan 2016
To activate a cohort ability, the Ally with that ability must have been under your control continuously since the beginning of your most recent turn. Informally, it can’t have “summoning sickness.” However, the other Ally you tap can be one that just came under your control. (Note that tapping the second Ally doesn’t use {T} [the tap symbol].)
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