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Jace's Phantasm
CommonColour IDMV 1
Creature — Illusion
Flying
This creature gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
1 / 1
Keywords
Flying
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
3 other English printingsEarliest 2012-07-13Newest 2017-11-17Cheapest priced $0.28 in M13
Rulings (3)
wotc17 Nov 2017
In a multiplayer game, a single opponent must have ten or more cards in their graveyard for the bonus to apply, although this opponent may change over the course of the game. You don't have to pick a single opponent; the ability will monitor each opponent's graveyard.
wotc17 Nov 2017
The last ability of Jace's Phantasm constantly monitors each opponent's graveyard to see if the bonus applies. If the stated condition becomes no longer true, the bonus immediately stops applying.
wotc17 Nov 2017
If Jace's Phantasm is dealt lethal damage at the same time as an opponent's creature, and that creature will become that opponent's tenth card in their graveyard, Jace's Phantasm will be destroyed before it gets +4/+4. This is because all creatures that have been dealt lethal damage are destroyed at the same time.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.










