Current paper retail
Card Kingdom$0.49
Cardmarket€0.18
ManaPool$0.15
TCGplayer$0.31
90-day paper retail (USD)
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Five-Alarm Fire
RareColour IDMV 3
Enchantment
Whenever a creature you control deals combat damage, put a blaze counter on this enchantment.
Remove five blaze counters from this enchantment: It deals 5 damage to any target.
Card capabilities
Enchantment
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Primary formats
Eternal formats
Digital formats
Other printings
1 other English printingEarliest 2013-02-01Newest 2013-02-01Cheapest priced $0.21 in GTC
Rulings (1)
wotc24 Jan 2013
Five-Alarm Fire’s first ability triggers once for each time a creature you control deals combat damage, even if it deals combat damage to more than one creature, planeswalker, or player. For example, an attacking creature with trample that deals combat damage to a blocking creature and the defending player will cause Five-Alarm Fire’s ability to trigger once. A creature with double strike, however, may cause Five-Alarm Fire’s ability to trigger twice during a single combat.
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Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.







