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Elbrus, the Binding Blade // Withengar Unbound — back face
Back face (default printing artwork)
Current paper retail
Card Kingdom$4.49
Cardmarket€2.95
ManaPool$4.05
TCGplayer$5.61
Buylist (dealers pay)
Card Kingdom$1.80
90-day paper retail (USD)
3 providers
This printing
SetPLST
Collector #DKA-147
Released2023-05-08
Raritymythic
ArtistEric Deschamps
LanguageEN
Layouttransform
AttributesReprint
ScryfallOpen ↗

Elbrus, the Binding Blade // Withengar Unbound

MythicColour IDMV 7
Two-faced — transforms during play
Elbrus, the Binding Blade
Legendary Artifact — Equipment
Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, then transform it.
Equip
Withengar Unbound
Legendary Creature — Demon
Flying, intimidate, trample (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a player loses the game, put thirteen +1/+1 counters on Withengar Unbound.
13 / 13
Keywords
FlyingTransformTrampleEquipIntimidate
Card capabilities
ArtifactCreatureLegendary creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
2 other English printingsEarliest 2012-02-03Newest 2017-11-24Cheapest priced $6.43 in V17
Rulings (4)
wotc22 Jan 2011
In a multiplayer game using the limited range of influence option (such as a Grand Melee game), if a spell or ability says that you win the game, it instead causes all of your opponents within your range of influence to lose the game. This is another way by which Withengar's ability can trigger.
wotc22 Jan 2011
The "legend rule" checks only for permanents with exactly the same name. Elbrus, the Binding Blade and Withengar Unbound can be on the battlefield at the same time without either going to its owner's graveyard.
wotc22 Jan 2011
Elbrus will transform even if you are unable to unattach it (most likely because the equipped creature died).
wotc22 Jan 2011
Withengar's triggered ability will trigger no matter how a player loses the game: due to a state-based action (as a result of having a life total of 0 or less, trying to draw a card from an empty library, or having ten poison counters), a spell or ability that says that player loses the game, a concession, or a game loss awarded by a judge.
Ranked by shared capabilities, colour identity, mana value and type — never by strategic judgement.