Karplusan Minotaur
Current paper retail
Card Kingdom$8.49
Cardmarket€3.72
ManaPool$5.77
TCGplayer$5.71
Buylist (dealers pay)
Card Kingdom$4.70
90-day paper retail (USD)
3 providers
This printing
SetPLST
Collector #CSP-86
Released2021-11-29
Rarityrare
ArtistWayne England
LanguageEN
Layoutnormal
AttributesReprint
ScryfallOpen ↗

Karplusan Minotaur

RareColour IDMV 4
Creature — Minotaur Warrior
Cumulative upkeep—Flip a coin. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever you win a coin flip, this creature deals 1 damage to any target.
Whenever you lose a coin flip, this creature deals 1 damage to any target of an opponent's choice.
3 / 3
Keywords
Cumulative upkeep
Card capabilities
Creature
Derived deterministically from card types, Oracle text and keywords. Not a strategic evaluation.
Format legality
Other printings
1 other English printingEarliest 2006-07-21Newest 2006-07-21Cheapest priced $5.38 in CSP
Rulings (4)
wotc15 Jul 2006
If a spell or ability uses a coin flip to determine what happens on a heads result versus a tails result, the flipping player doesn’t call “heads” or “tails.” Such flips have no winner or loser.
wotc15 Jul 2006
The coin flip rules have changed. You now win or lose a flip only if *you* flipped the coin. If your opponent loses a flip, that no longer means that you win that flip. Only coin flips caused by cards that say “win” and/or “lose” anywhere on them have a winner or loser.
wotc15 Jul 2006
The Minotaur’s last two abilities will trigger whenever you win or lose any coin flip. For example, if you cast Stitch in Time, one of the Minotaur’s abilities will trigger.
wotc15 Jul 2006
When Karplusan Minotaur’s cumulative upkeep ability resolves, you either flip a number of coins equal to the number of age counters on it, or you sacrifice it. Once you start to flip, you can’t stop; you must continue until all flips are made. If you flip, you call heads or tails for each flip. Each time you’re right, the Minotaur’s second ability triggers. Each time you’re wrong, the Minotaur’s third ability triggers. The triggers wait until after you’re done flipping, then they all go on the stack in whatever order you choose. Each may have a different target.